Unity / QCAR Activity on Android
I am launching a Unity activity from a parent or "shell" app. I want to be able to pass it a bundle that has preferences for animations. I.E. color maps, language etc... Intent intent = new Intent();...
View ArticleCertificate problems when installing APK file on Android phone from command line
Hi,A colleague made an example program using the QCAR plugin for Unity3D and it's running fine when installed from the editor. But when I try to install the package using the 'adb' tool from the...
View ArticleQcar on Android with Unity3.4
Before, Qcar moved with unity3.3.I upgraded unity to 3.4. Qcar doesn't work in the terminal of the android with unity3.4.Tell me if there is a method which moves it.
View ArticleQCAR use iphone front camera ?
Does anyone know how to access front camera? help PLZ :~
View ArticleBest Android Tablets for Augmented Reality with QCAR? - specifications.
Hey everyone, Im looking for any information i can find on supported and best tablets for Augmented reality on Android. What i know so far, - Must run android Version 2 or higher. - Must have a good...
View ArticleQCAR ARcamera problem
Hi everyone, i have the following hierarchy in Unity: -ARCamera -->directional light -FrameMarker0 -->housemodell -treasure So, the housemodell is the GameObject to be shown when the FrameMarker...
View ArticleQcar Build Fail
Hello, i've just gone through the steps on building a QCAR project with the Unity Extension, unfortunately when i build in Xcode i'm getting this error: 'QCARUniytPlayer.h' file not found I looked in...
View ArticleQCAR/Qualcomm and 'application *** has stopped unexpectedly' startup crash
Howdy, I've encountered a bit of an odd issue involving a project I'm on that is using QCAR and Qualcomm. I've been building the project from a Mac that is using Unity 3.4.0f5 and Android Pro. I've...
View Articleqcar unity project for android and ios
Hi, I started 2 different project when trying out qcar for unity one for android and for ios. I tried lated to switch platform of iOS one and build it for android. The app installs but objects are not...
View ArticleUnity QCAR Integration 3d model user interaction
I've been doing some experiments with QCAR and Unity so far I've been able to display a 3d model using an ImageTarget. My 3d model is a car, composed of several meshes, one of them represents the left...
View ArticleWater Pro reflection bug in augmented reality iOS app using Vuforia (QCAR) SDK
tl;dr : This issue is fixed in Unity 3.5.2. Hello, I'm trying to display a swimming pool as the 3D augmentation of an augmented reality iOS application, using the [QCAR SDK][1] by Qualcomm. I use the...
View Articleanimate objects with the same tag ar project
hi im trying to animate a group of objects with the same tag. the scene consists of a object, 2 lights and a particle emitter all animated in a qcar (vuforia) scene i want them to initiate animation...
View ArticleVuforia QCAR : RenderTexture are black
Hi, I encounter problems using QCAR and RenderTexture under Unity 3.5. I have my ARCamera. I get de VideoBackgroundTexture and set it as mainTexture of a plane which allow me to flip it on x-axis (my...
View Articleunity splash freeze
Hi there! I'm trying to build an example app of Vuforia AR for iOS. Finally after lot of tests and lot of reading hours, I could make it run, it builded ok and it generated an icon in my ipad desktop....
View ArticleQCAR AR no working with gui menus
Hi Everyone, I'm very confused right now; I've been working on an AR game, and i had it just the way i wanted it. So this weekend I added extra scenes to the game for all the menus, and was very...
View ArticleName Spaces in C# and how to access external libraries
.s{color:red} **BACKGROUND** I have a free trial of unity pro, and am using QCAR augmented Reality. I am new to C#, (but well versed in JS), so I would appreciate some help using namespaces. I want to...
View ArticlePreview of screenshot in unity
Hi , im saving the screen shot using Application.CaptureScreenshot() .After saving i throw two options share /retake.All these works fine but im not finding a way to show the screenshot preview to the...
View ArticleHow to develop iphone and android app simultaneously
Hi , i have created an app in unity for android. Im trying to move the same to iMac and load it in unity , so that i could use the same development components to develop an app for iPhone..What is the...
View ArticlePixel Byte-Array to Color32-Array (Combine ZXing with Vuforia)
Maybe someone can help me. I need a Color32[] Array by calling GetPixels32(). Here is a good solution for an QR-Code Reader with webcam. [How to decode QR code using Unity3D][1] Vuforia can...
View Articleassetbundles not working in vuforia qcar imagetarget
I make a simple cube assetbundle and load it from dropbox. it works in editor but after deploy to android device, the cube is not display. I upload the unity project to dropbox...
View ArticleVuforia in Unity has never problem ?
My context : iPad2 5.0.1 + Unity 5.0.2 + XCode 4.2 + QCAR 1.5.9 My result : In XCode, i have one error solved by copying QCARUnityPlayer.h, libQCAR.a and libQCARUnityPlayer.a. And my real problem is :...
View ArticleTexture2d.readPixels not working with iOS 6
I've made an iOS app with Unity 3.5.6 and QCAR for iPad. The app uses readPixels to take a screenshot of the AR scene and has worked great unless I try it on an iPad with iOS 6, then it only makes a...
View ArticleProblem with UnityPlayer extending QCARPlayerActivity
Good afternoon everybody, I'm trying to extend a Unity Android Activity ((that contains AR content with QCAR)) and adding my custom views in Eclipse. I've used **Unity3d 4.0 Pro Trial Version** to...
View ArticleiPhone - screen gets black when changing rotation while Unity is paused
I have a unity app, that uses Vuforia AR library. I extended this app with some iOs code. I wanted to be able to display my custom UIViewControllers sometimes instead of the main view controller that...
View ArticleHow to automatically reset object's position to its initial state?
Hello :) Im developing an AR app, and Im currently using QCAR from qualcomm my question is, How can I reset my objects position automatically OnTrackinglost()? because my object has a swipe rotate...
View ArticleEditing a script
I've got the following script which extracts files in a string from the streaming assets folder, and saves them to a persistent data path: using UnityEngine; using System.Collections; using System.IO;...
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